Who is Jim
I am a gaming artist with experience creating marketing art, in-game assets, and texturing along with education in illustration and concept art.
It started with the map editor in Starcraft and RPG maker in grade school. My passion for games grew into mobile games with a small team of 4 that released a few games under Big Bad Brush. I worked on Racing Rivals after moving to California, which was a great learning experience in the gaming industry.
What I Do
Created key art for inspiration and exploring unique take on machines and other props.
Experience in creating art used for user acquisition and for the app store banner.
Textured and UV’d props for an unreleased project and created car wraps for Racing Rivals.